[PATCH 1/1] emacs: always write emacs/.eldeps when the target is remade
Austin Clements
amdragon at MIT.EDU
Wed Feb 19 11:54:57 PST 2014
Quoth myself on Feb 14 at 4:58 pm:
> Quoth Tomi Ollila on Feb 14 at 9:24 pm:
> > On Thu, Feb 13 2014, Austin Clements <amdragon at MIT.EDU> wrote:
> >
> > > Quoth Tomi Ollila on Feb 13 at 9:26 am:
> > >> On Thu, Feb 13 2014, Austin Clements <amdragon at MIT.EDU> wrote:
> > >>
> > >> > Quoth Tomi Ollila on Jan 25 at 12:21 pm:
> > >> >> So that the target is newer than its prerequisites.
> > >> >> ---
> > >> >> emacs/Makefile.local | 3 +--
> > >> >> 1 file changed, 1 insertion(+), 2 deletions(-)
> > >> >>
> > >> >> diff --git a/emacs/Makefile.local b/emacs/Makefile.local
> > >> >> index 42bfbd9..d5d402e 100644
> > >> >> --- a/emacs/Makefile.local
> > >> >> +++ b/emacs/Makefile.local
> > >> >> @@ -32,8 +32,7 @@ emacs_bytecode = $(emacs_sources:.el=.elc)
> > >> >> ifeq ($(HAVE_EMACS),1)
> > >> >> $(dir)/.eldeps: $(dir)/Makefile.local $(dir)/make-deps.el $(emacs_sources)
> > >> >> $(call quiet,EMACS) --directory emacs -batch -l make-deps.el \
> > >> >> - -f batch-make-deps $(emacs_sources) > $@.tmp && \
> > >> >> - (cmp -s $@.tmp $@ || mv $@.tmp $@)
> > >> >> + -f batch-make-deps $(emacs_sources) > $@.tmp && mv $@.tmp $@
> > >> >> -include $(dir)/.eldeps
> > >> >> endif
> > >> >> CLEAN+=$(dir)/.eldeps $(dir)/.eldeps.tmp
> > >> >
> > >> > Is this just so the rule doesn't get run again on the next make
> > >> > invocation (unless, of course, a dependent changed)?
> > >>
> > >> Basically yes. I did multiple builds in rapid succession when developing
> > >> something and this thing confused me quite a lot in the beginning...
> > >>
> > >> > Interestingly, if any of the dependents have changed, but in ways that
> > >> > don't affect .eldeps, this change will make the build more expensive
> > >> > because it will trigger a make restart after .eldeps is updated.
> > >>
> > >> I wondered what was the reason for the recipe you've chosen here, has
> > >> it something to do with inodes or something ;) (and were going to ask
> > >> an alternative to touch (or even : > $@) the target...
> > >>
> > >> ... but now I understand. E.g. change in notmuch-lib.el will cause *all*
> > >> .el files to be re-bytecompiled after this change.
> > >
> > > This is unrelated to the cmp in the recipe. A change in
> > > notmuch-lib.el *must* cause almost all .el files to be recompiled
> > > because they almost all require it and may use macros from it. If you
> > > touch, e.g., notmuch-hello.el, you'll see that very little is rebuilt
> > > (with or without this patch).
> > >
> > >> An alternative to this patch would be adding a message to the rule
> > >> which informs user to touch .eldeps to avoid re-doing .eldeps if
> > >> that irritates one :D
> > >>
> > >> something like:
> > >>
> > >> (cmp -s $@.tmp $@ && \
> > >> echo "touch $@ to avoid redoing this target" || mv $@.tmp $@)
> > >
> > > I think this patch is good as it is; I was just pointing out that the
> > > change also has a performance drawback in some situations. (Knowing
> > > make, there's probably *some* way to get the best of both worlds and
> > > it's probably really ugly.)
> >
> > Ah, now I understand, because emacs/Makefile.local includes emacs/.eldeps
> > when it notices mtime of emacs/.eldeps changes it restarts itself...
> >
> > ... to compare with current behaviour:
> >
> > $ make
> > ...
> > $ touch emacs/notmuch.el
> > $ make
> > ...
> > $ make
> > Use "make V=1" to see the verbose compile lines.
> > EMACS emacs/.eldeps
> > make: Nothing to be done for `all'.
> > $ make
> > Use "make V=1" to see the verbose compile lines.
> > EMACS emacs/.eldeps
> > make: Nothing to be done for `all'.
> > $ make
> > Use "make V=1" to see the verbose compile lines.
> > EMACS emacs/.eldeps
> > make: Nothing to be done for `all'.
> >
> > It will rerun emacs -L emacs -batch -l make-deps.el -f batch-make-deps ...
> > over and over again...
> >
> > I thought I figured out a solution involving .eldeps.stamp file but
> > that turned out to be no-go... (circular dependency netween .eldeps.stamp
> > and Makefile.local).
> >
> > So, with this if one edits emacs/* files and keeps building byte-compiled
> > versions often, make will both run EMACS emacs/.eldeps and restarting
> > -- and when moving to edit other files both of the above stops. Without
> > this change after editing emacs/* files EMACS emacs/.eldeps will be
> > executed until it is touched or make clean executed (I wonder how make
> > handles rebuilding emacs/.eldeps while doing make clean ;)
> >
> >
> > Tomi
>
> Here's a way that works, but it's more complicated than your patch and
> doesn't seem to perform any better:
>
> diff --git a/emacs/Makefile.local b/emacs/Makefile.local
> index 42bfbd9..8a1f1c2 100644
> --- a/emacs/Makefile.local
> +++ b/emacs/Makefile.local
> @@ -29,14 +29,28 @@ emacs_bytecode = $(emacs_sources:.el=.elc)
> # the byte compiler may load an old .elc file when processing a
> # "require" or we may fail to rebuild a .elc that depended on a macro
> # from an updated file.
> +#
> +# We do this in two rules. .eldeps is the "real" dependencies file
> +# and will be rebuilt if and only if a .el source file changes. We
> +# could include this directly, but then whenever a .el file changed
> +# (and .eldeps's mtime changed), make would restart immediately after
> +# the include below. To avoid this, we create a second file,
> +# .eldeps.x, that we only update when its *contents* differ from
> +# .eldeps. .eldeps will often have an mtime older than .eldeps.x (any
> +# .el file change that does not change dependencies will cause this),
> +# so the .eldeps.x rule will often run, but it executes quickly and
> +# quietly and will not trigger a make restart unless the dependencies
> +# actually change.
Here's a version of this comment that gets to the point directly:
# We could include .eldeps directly, but that would cause a make
# restart whenever any .el file was modified, even if dependencies
# didn't change, because the mtime of .eldeps will change. Instead,
# we include a second file, .eldeps.x, which we ensure always has the
# same content as .eldeps, but its mtime only changes when dependency
# information changes, in which case a make restart is necessary
# anyway.
> ifeq ($(HAVE_EMACS),1)
> $(dir)/.eldeps: $(dir)/Makefile.local $(dir)/make-deps.el $(emacs_sources)
> $(call quiet,EMACS) --directory emacs -batch -l make-deps.el \
> -f batch-make-deps $(emacs_sources) > $@.tmp && \
> - (cmp -s $@.tmp $@ || mv $@.tmp $@)
> --include $(dir)/.eldeps
> + mv $@.tmp $@
> +$(dir)/.eldeps.x: $(dir)/.eldeps
> + @cmp -s $^ $@ || cp $^ $@
> +-include $(dir)/.eldeps.x
> endif
> -CLEAN+=$(dir)/.eldeps $(dir)/.eldeps.tmp
> +CLEAN+=$(dir)/.eldeps $(dir)/.eldeps.tmp $(dir)/.eldeps.x
>
> ifeq ($(HAVE_EMACS),1)
> %.elc: %.el $(global_deps)
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